ClarionMedia Network: Contact Us - Employment
Username:
Password:
Get a free account | Forgot Login | Help
Home
FPSS slide image

Logitech G9 Review

A look at one of the best mice on the market

FPSS slide image

Chains of Olympus Review

Epic on the PSP

FPSS slide image

Patapon Review

Game of the Year material.

FPSS slide image

Devil May Cry 4 Review

Best of the bottom of the barrel.

Mass Effect Review PDF Print E-mail
Share This:
Digg
Furl it!
Spurl
Delicious
Fark
Reddit
Written by James Pikover   
Sunday, 17 February 2008

How it all works isn’t too hard to predict most of the time, but some situations may be hard to decide what's right to do. Stealing from a store owner who offers you money to sneak illegal equipment to him and selling it to the buyer directly? Who’s to say it's just a little wrong, very wrong, or that you're actually doing good police work?

Combat, which is all done in real time but with pauses, can work one of two ways depending on the abilities your Shepherd has. If Shepherd is a full-on soldier and your team is mainly soldier0based, then it plays like a third-person action shooter, and a good one at that. There are simple squad commands and abilities that can be activated pretty easily by pausing the battle and selecting from a large scroll wheel that functions like the dialog wheel.

Or, if you're the kind of player that likes to take things slow or doesn't use shooting weapons so much, battle can end up being slow and sophisticated. Select different abilities for you and your teammates, move them around to strategic positions and unleash different tech or biotic attacks on them tactically. However you do it, the fighting system is tremendous.

As is the galaxy, which houses at least a hundred worlds, though maybe 15 of them are explorable. Still, that's quite a bit of real estate to go through, so driving the six-wheeled Mako through slight and extremely horrid terrain is necessary. The driving, however, is sad, as the Mako maneuvers awfully, driving like vehicles in Crysis using the 360 controller. It's just painful, though perhaps a keyboard would have done better.

Mass Effect 4.jpg

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

What's worse is that there aren't just opportunities, but times where players are forced to fight from the safety of the Mako, so learning to drive it well is demanded. And driving it is an utter pain most of the time. Don't think you can get through a battle meant for the Mako on foot, because none of the firepower you pack can take the damage or dish out what the Mako can. If the terrain is rough, bite down on something hard to ensure you don't pop a vein.

One major complaint has been the elevators, and how slow they are. This is a moot point, mainly because elevators are rarely used and 90% of the time they are around, you don't actually need to use them to get around. Just once per elevator (generally), that's all. The rest of the elevators take some time...so what? Grab a cup of coffee, because you'll be up playing late anyways.

Throughout the entire experience, the visuals and audio are spectacular. Characters have facial expressions that you ca read, they move with purpose, and the music and sound effects go along with everything perfectly. The world has a futuristic look, something developer BioWare looked back to 70's sci-fi to mimic, and it looks fresh and crisp.

What more is there to say about Mass Effect? It isn't a space opera; it's a space masterpiece. With only a few nagging issues, Mass Effect is unequivocally one of the games of the year for 2007, and is an amazing start for any series. It’s one of the few games of this entire decade that has not only excellent gameplay and real innovation, but a gripping tale to boot. With two more Mass Effect titles planned out for the course for the 360's 5+ year cycle and two of those years already up, we should expect to see more RPG greatness very soon.

Mass Effect 5.jpg

 

 


Add to favorites (23) | Quote this article on your site

Be first to comment this article
RSS comments

Write Comment
Name:
BBCode:Web AddressEmail AddressBold TextItalic TextUnderlined TextQuoteCodeOpen ListList ItemClose List
Comment:



Code:* Code



Last Updated ( Sunday, 24 February 2008 )
 
< Prev   Next >

Video Spotlight

Age of Conan CES Trailer
Rating:
Views:205
Date:13-01-2008
New Map Gameplay - Standoff
Rating:
Views:184
Date:11-12-2007
Hot Shots Golf 5
Rating:
Views:299
Date:12-12-2007
Midway Gamers´ Day 08: Announcement Trailer
Rating:
Views:126
Date:27-04-2008

Tip Us!

Do you have a news tip that you would like to share with Game-Spectrum? Fill out our tip form to get in touch with us! 

GS Team

Editor-in-Chief: Tyler Treat
Managing Editor: Evan Volm
Senior Associate Editor: James Pikover
Senior Editor: Cam Brydges
Staff Reviewer: Adam Burt
Staff Reviewer: Chris Matel
Staff Reviewer: Ciaran Luke
Staff Columnist: James Vonder Haar
Staff Columnist: Anthony Bertel
Staff Writer: Eric Collins
Staff Writer: Matt Mardeusz
Community Manager: Cory Bancroft
Web Administrator: Andre Glegg

Recent Posts


More...

Recent Comments

Turning Point: Fall of Liberty...
where can i find the winners of the contest?
More...
By Dang3rEvan

BioWare's Sonic RPG
Sonic was cool before and I think bioware can bring him back to the top
More...
By Shadow_999

WipEout Pulse Review (PSP)
:zzz :( :cry :? :roll :) :grin ;) 8) :p :eek :upset
More...
By nkmjkjkjkjkjkjkjkjkh